3D Graphics
3D Graphics

CeWiDus Graphics Expertise
CeWiDus works on Direct 3D Mobile Supported in Windows CE 5.0 and above. Managed Libraries inspired by DirectX 9.0.

Features
Complete Access to the underlying Native D3DM API, Fixed point support (Vertex Data, Matrices, Lights, and Materials), Sprites, Fonts, TextureLoader.

Display Driver Support
OpenVG implementation
Tessellation algorithm and transformation
Scan line

OpenGL ES 2.0 support
Shading compiler
Vertex Shader
Fragment Shader

CeWiDus OpenGL shading Language Compiler
CeWiDus has designed and verified the OpenGL shading language compiler for vertex processor (VP)
Input program in GLSL
- Compiler front end (Pre-processing, Lexical analysis, Parsing, Semantic checking, Intermediate program representation)